Changelog
- v45:
- Fix hovering debris in Overgrown Entrance Elevator.
- Prevent ball lines from playing in Clean - Quiet.
- Fix Warm Lights in Clean Style.
- Make Clean Fizzler models animate correctly.
- Remove the old documentation.
- v44:
- Brand new Portal 1 Style Coop entrances and exits, using lifts to transport players to and from the level.
- New P1 Style Angled and Clear Panels that use pistons instead of robot arms.
- Change: Caged Turrets will no longer have the grating explode, this should make it less likely the turret will not be able to shoot through the grating.
- New Caged Turret model.
- Fixed Overgrown Quiet Style.
- Retractable Pedestal Buttons use the correct Overgrown instances instead of Art Therapy ones. (Typo!)
- Fixed crash in P1 Coop if cubes are present in the map.
- Clean Style Fizzlers should open and close properly, if they weren't working before.
- Black texture added behind fizzler, so they look nicer on white walls.
- v43:
- Improved Overgrown style observation rooms, the sound should be quieter and the flickering can be completely disabled by turning off "start enabled" in the large observation room.
- The overgrown style elevator screens are less random, they match Cave's PTI dialogue (If you heard them all, the video screens will be random).
- Overgrown Turrets are twitchy now.
- Changed style of Refurbished lights.
- Fixed bug with Overgrown track platform rails.
- v42:
- Fixed Overgrown reflection cube packing.
- Fixed floating cubes on Overgrown piston platforms.
- Added custom model for P1 styled storage cubes, companion cubes, spheres, pedestal buttons and laserfields.
- New custom Overgrown style glass.
- Better P1 style crusher, piston platform and buttons.
- Custom indicator lights for P1 style, to make them appear smaller.
- v41:
- All Valve+BEE1+HMW items finished for Overgrown Style.
- Coop exits done.
- v40:
- Added first version of Overgrown Style, featuring a heavily damaged Aperture overgrown with plants. This is not finished, some items remain clean styled, and Coop exit corridors haven't been styled yet.
- A quote list has been added to describe how the extra quotes in the various styles are picked.
- Neurotoxin vents have been modified to be cheaper; the activation radius is now only visible in the editor.
- Neurotoxin will permanently shut off when players get inside the exit door.
- Added update checker to the readme. When the next update is released, the readme will show a message (only when actually open).
- v39:
- Added files for some checkpoint instances.
- Adjusted lighting in P1 Style Checkpoint, and changed droppers to use P1 style versions (both checkpoints).
- Added the second door for P1 Style Chamberlocks (Whoops.)
- Checkpoints will not close their front door if an object is placed between it and the fizzler.
- Players will slide off of the camera in Refurbished Small Observation Rooms. (Prevents cheating puzzles).
- Changed something with Companion Cubes...
- v38:
- Fixed Refurbished Entrance leak.
- v37:
- Fixed Art Therapy elevator not working.
- Fixed Clean Style Retractable buttons.
- v36:
- Fixed Old Aperture Large Obs Rooms (They use a different grate in 80s style, and glass is used if the map has neurotoxin.)
- Added Unlocked Clean Style, which allows you to add/delete the mandatory items (exit/entry doors, the primary observation room). It could cause crashes or other bugs, be careful.
- v35:
- New Item - Retractable Floor Button.
- Neurotoxin vents now embed into the wall.
- Added a second door to Chamberlocks.
- Remade Global Cube Droppers so they are more reliable and are able to queue replacements if too many are triggered at once.
- Art Therapy Checkpoints now have bare vactube droppers.
- Implemented voices for Refurbished style, with a mix of Cave and GLaDOS.
- Many other changes to Refurbished spheres
- Lots of bugfixes.
- v34:
- v33:
- New Item - Chamberlock.
- 1980s open style.
- better P1 style pistons.
- better P1 style Covneyor.
- fixed restarting when killed by neurotoxin.
- v32:
- Added in-editor models for most items.
- New Item - Antline Magnet.
- v31:
- New Item - Neurotoxin Vent.
- New Item - Neurotoxin Timer.
- v30:
- v29:
- v28:
- New Item - Clamped Cube.
- New Item - Global Cube.
- Improved conveyors.
- v27:
- New Item - Piston Autoportal.
- New Item - Timeout Portal.
- v26:
- v25:
- v24:
- New Item - Ceiling Light.
- New Item - Cube Transmuter.
- New Item - Separated Checkpoint.
- Coop Refurbished maps skip the tubes in preview mode.
- v23:
- Update for BEE2 v2.5
- Removed quiet styles, as they are now part of BEE2.
- Players now drop into coop Refurbished maps through the sphere.
- v22:
- Bugfixes for various items
- Improved WorldPortal Door.
- New Old Aperture Retractable Pedestal Button.
- v21:
- New Item - Glass with Hole.
- New Item - Slow Crusher.
- New Item - Piston Relay.
- New Item - SR Latch.
- New Item - Glass Door.
- New Item - Angled Light Bridge.
- Re-added a older version of Conveyors that is paintable (but buggy).
- v20:
- New Item - Rotating Faith Plate.
- v19:
- New Item - BumbleBall Dropper.
- New Item - Catapult-Cube Dropper.
- New Item - Bomb Dropper.
- New Item - BumbleBall Button.
- Made Coop Checkpoints unlock after entering if in singleplayer mode.
- Added background to GLaDOS monitors.
- v18:
- v17:
- New Item - Sideways Light Bridge.
- New Item - Static Glass Panel.
- New Item - Static Half Panel.
- New Item - Shredder.
- Fixed an exploit that could allow players to keep portals when passing through a coop checkpoint if they have conversion gel.
- v16:
- Items all restyled for Art Therapy and Radelite's Ratman style.
- Added Quiet styles.
- conveyor belts improved (but now unpaintable).
- v15:
- New Item - Recessed Fizzler.
- New Item - Crusher Plate.
- added 60s/70s/80s coop checkpoint variants.
- v14:
- Actually added Refurbished Style.
- v13:
- Added Refurbished Style.
- New Item - Coop Checkpoint.
- v12:
- Bugfixes for Sphere Cannon Droppers.
- Bugfixes for Worldportal Doors.
- Bugfixes for Music.
- Bugfixes for Conveyors.
- v11:
- new Item - Static Piston Platform.
- New Item - Half/Half Wall.
- New Item - Static Panel.
- Rearranged readme.
- Added more filters to help with sorting my items.
- v10:
- New Item - Toggleable Faith Plate.
- Fixed Futbols not respawning when fizzled.
- Improved Large Faith Plate.
- Added model for Double Grate Panel.
- v9:
- v8:
- New Item - Portalable Piston Platform.
- New Item - Turret Dropper.
- v7:
- New Item - Wheatley Monitor.
- New Item - Caged Cube.
- New Item - Portalable Stair.
- Made conveyors less buggy.
- v6:
- Fixed futbols always respawning on death.
- v5:
- New Item - Futbol.
- New Item - Ditch.
- v4:
- New Item - Paint Cleanser.
- New Item - Double Grated Panel.
- v3:
- New Item - Global Cube Dropper.
- v2:
- v1:
- Initial release
- Items:
- Worldportals (Entry/Exit)
- Sphere Cannon Dropper
- Retractable Pedestal Button
- Antline Router
- Angled Block
- Diagonal Pellet/Laser
- Music
- Black and White Thin Wall
- Large Faith Plate
- Conveyor Belt